Feb 18, 2008, 08:56 AM // 08:56
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#41
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Jungle Guide
Join Date: Apr 2007
Location: Great temple of Balthazar
Profession: Mo/Me
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Quote:
Originally Posted by Melody Cross
While I agree with the OPs zeal (if not all his suggestions) I've yet to see Izzy respond to a list thread in any meaningful way. In this light, I find it doubtful that tangible changes will come from a thread that lists skills we wish to see changed, no matter how badly they are in the public mind or from a balance/cost effective analysis.
A counterproposal: Would the GW monk community respond to a poll, if such a thread could be posted here by a mod? We take the top three "untouched" (untouched meaning either skills that have never seen an update or whose updates have been so marginal that they have never promoted active use by the community at large) monk elites players have voted to be changed and submit them on his wiki page, with a link to the poll thread to show a measure of our solidarity. I stipulate untouched skills to prevent backlashes; we don't need it turning into a "bring back LoD" thread or a "Buff HBoon moar!". We have enough of those, I think.
Its true; many--far more than any other core profession--elites in the monk line remain unchanged from the tentative "nerfed" state they have been in since they were released. Elites tend to define builds, and elite variety that promotes different in-game tactics. The backline could use some love, not just one or two upper echelon skills, a couple toys to tinker with, and junk cluttered through the rest of the line.
GGs
EDIT: since I doubt that'll happen:
Life Sheath: reduce uptime to 10sec to prevent pre-clash pre-prot; reduce recycle to 3secs
PnH: more energy, less uptime (duh!) or make it self targeting only and 3 pips
Boon Sig: um...HEAL PLEASE???
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good post will read again
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